Digital art – famous graphic designers, graphic design portfolio

Best photography sources

Take a look at photos and you may sale yours too…

  1. http://www.imagekind.com/
  2. http://pa.photoshelter.com/
  3. http://emptyeasel.com/
  4. http://www.redbubble.com/

Art galleries

  1. http://www.artbyus.com/
  2. http://www.boundlessgallery.com/
  3. http://www.exhibit.name/

    Animation

    Gif animation

    About plainpicture

    Ilubi imagesplainpicture stands for authentic, experimental and unusual imagery. The unwavering execution of subjects away from the mainstream creates an inspirational resource for creative projects. Our people images are model released and show individuals in various aspects of life instead of conformist clean beauty. Targeted editing results in exciting and unconventional images which fit our profile.

    phone: +44 (0)20 8980 2333 | www.plainpicture.com

    Craig Tanner Freelance

    Let’s talk about Craig Tanner (random name). Craig Tanner is a freelancer who tries to make a living by offering his service to others. Craig Tanner is a very gifted graphic designer. If you need a graphic job to be done, Craig is the right person to deliver it.

    So…what is so special about Craig Tanner? Why is he worth this special attention? Well… he’s not. I would like to use Craig Tanner’s story as an example why you, a freelancer, who is willing to succeed in the endless WWW world, should learn Craig Tanner’s mistakes and hope to avoid them.

    It’s not enough to be a gifted web designer like Craig Tanner indeed is. It’s not enough to have remarkable control with Photoshop, Illustrator and other well branded graphic design software. It’s not enough to have a polished website where you can show off some of your previous design works. It’s not enough to be creative and to be able to come up with several different designs within only a few hours of work. Those are the basics. Most of the graphic designers that I know can do at least 80% of what I’ve just mentioned. The same as Craig Tanner, he knows the job extremely well.

    However what Craig Tanner does not know is how to handle customers. Unfortunately, many like Craig do not know the art of customer relations. A happy customer is more than a customer. A happy customer is your best sales force, as opposed to an unsatisfied customer which is the worst freelance business enemy you can find. Sometimes it’s better not to get in an argument with your customers and even to lose some money, just to keep them as happy as possible. You never know what will be in next day. He might need your help with more jobs or might even recommend your services to his colleagues.

    Try to think as a buyer. One of the biggest mistakes freelancers do is NOT putting themselves in the buyer’s shoes. Do not act like a robot. Give a personal touch with everything related to the webmaster that is looking for you, the freelancer, to be found and picked. When Craig Tanner bids on a project, he always uses the same words in his text. That’s the worst thing to do. You have to give the webmaster a good feeling about your service. You have to send a message that’s implying: “I read your needs. Here is my custom solution”. Webmasters are looking for any kind of a hint to disclose if the freelancer can be trusted. The assumption is simple: whoever bids on a project claims that he can handle it. Then how does the webmaster choose at the end with whom to work with? Don’t get me wrong, it’s not always the lowest price who wins the projects. Most of the time it’s the way to approach the project.

    The delivery date is very important. As a freelancer you have to keep in mind that your time is a valuable commodity. Do not take projects that are way beyond your capability. You will find that from a matter of time consuming your profit will be much less for those kind of projects. Alliteratively do not give a delivery date that will not leave you any room for mistakes or unpredictable delays. The webmaster is not watching your work. He does not know if you are in front of your computer or playing outside with your children. He probably does not care. What he really cares about is that you will deliver the work exactly as you committed to. I found that in most cases this is one of the key factors for a freelancer to get contact again by a webmaster.

    Now that you know something about Craig Tanner’s mistakes, I hope you will adopt my advice and do your best to avoid them. Try this advice for a small period of time. I am sure that you will find a big improvement with your income. Give it a thought.

    About the Author:
    Warren Baker is an Internet business consultant for WebDesigners123.

    http://articles.webdesigners123.com/craig-tanner-freelance.php

    History of graphic design and its audience


    To insist that, or to prescribe how, the history of graphic design need be taught in any particular way is to unnecessarily limit the field in both methodology and pedagogy. Since there is no consensus amongst historians of graphic design on what the history of graphic design is or what it should be, no scholar studying the subject should commit to any one way of researching, writing, and teaching.

    Read More Here: http://www.aiga.org/content.cfm/the-history-of-graphic-design-and-its-audiences

    Rock Art

    Archaeologists, anthropologists, and historians know that prehistoric people did not spend all their time finding and collecting food. For many nomadic hunter-gatherers and later agricultural societies, food sources were abundant. Their lives allowed free-time to play games, to tell stories and socialize with their family groups, and to create. Prehistoric people used rock for tools, but also as a medium for artistic communication and expression. Many examples of prehistoric rock art survive today. Ancient rock art is found around the world and can be attributed to many different cultures. Cave pictures such as those found at Lascaux, France (c. 15,000 – 10,000 BC) and Altamira, Spain display animals and hunt scenes. This rock art is not ancient grafitti. These people did not have an alphabet, paper, pen or pencils, cameras, or any other way to record their beliefs and experiences. The rock art tells us stories, reveals traces of their religious beliefs and ceremonies, and relates some of the history of the people who created the images.

    For additional information about rock art, pictographs, and petroglyphs, visit some or all of these websites:

    “The Journey” of Roy Purcell from Roadtrip Americahttp://www.roadtripamerica.com/places/chloride.htm
    Petroglyphs and Rock Paintings http://www.execpc.com/~jcampbel/
    Rock Art Pages by by J.Q. Jacobs http://www.jqjacobs.net/rock_art/index.html
    Rock Art & Petroglyphs http://www.rupestre.net/rockart/
    Southwestern United States Rock Art Gallery http://net.indra.com/~dheyser/rockart.html
    What is Rock Art? http://www.asu.edu/clas/anthropology/dvrac/aboutus/introduction.html
    World Rock Art http://www.une.edu.au/Arch/ROCKART/MMRockArt.html

    Try a webquest activity.

    A brief history of design

    For over two millennia, people have argued that the ‘design’ in nature points to a Designer.

    Greek evolutionism, the gods, and fear of death


    The two main schools of philosophy then were Epicureanism and Stoicism. The Epicureans sought happiness through bodily pleasures and freedom from pain and anxiety. The two chief causes of anxiety were fear of the gods and fear of death, so Epicurus sought to nullify both of these by teaching an evolutionary atomic theory.
    He denied that there was any purpose in nature, because everything was composed of particles (atoma: atoms), all falling downwards. He said that these sometimes spontaneously ‘swerved’ to coalesce and form bodies — non-living, living, human, and divine. The gods were made of finer atoms than humankind. They did not create the world or have any control over it, so they were not concerned with human affairs, and there was therefore no need for man to fear them. At death, the soul disintegrated and became non-existent, so there was no need to fear death or the prospect of judgment after death.
    Cicero used the Stoic character in his book to refute these ideas with arguments from design, aimed to show that the universe is governed by an intelligent designer. He argued that a conscious purpose was needed to express art (e.g. to make a picture or a statue) and so, because nature was more perfect than art, nature showed purpose also. He reasoned that the movement of a ship was guided by skilled intelligence, and a sundial or water clock told the time by design rather than by chance. He said that even the barbarians of Britain or Scythia could not fail to see that a model which showed the movements of the sun, stars and planets was the product of conscious intelligence.
    Cicero continued his challenge to the evolutionism of Epicurus by marvelling that anyone could persuade himself that chance collisions of particles could form anything as beautiful as the world. He said that this was on a par with believing that if the letters of the alphabet were thrown on the ground often enough they would spell out the Annals of Ennius. And he asked: if chance collisions of particles could make a world, why then cannot they build much less difficult objects, like a colonnade, a temple, a house, or a city?