As an Art Director, Philip Straub has worked with some of the biggest names in the gaming industry including: Vivendi Universal; Electronic Arts; NCSoft; and Big Fish Games. Philip’s work has appeared in over 30 childrens’ books, and he has co-authored three digital art tutorial books including d’artiste Digital Painting.
In the entertainment industry he has worked with many clients including: Mattel; Fisher Price; Disney; Universal Studios; Warner Bros; DC Comics; and Knowledge Adventure.
He also teaches an annual online Concept Art class to students around the globe. Philip is a founding member of The CGSociety and regularly contributes to the illustration and digital art communities by judging illustration competitions including: The Society of Illustrators; PAINTER; EXPOSÉ; and CG Challenges hosted by The CGSociety.
Philip’s licensed designs appear on a variety of products including: books; games; wall murals; scrap-booking; gifts; stationery; apparel; and textiles. As a freelance illustrator his work has appeared on: broadcast media; book jackets; CD and magazine covers; trading cards; feature films; and advertising campaigns.